Peace.NavyOrder of the Emerald Rose

The Heart of the Experience

Open Source Town

A living regenerative society, running the Peace Protocols in real time. Twelve districts — one per Resource Realm — ring a central Coherence Commons. Raise sovereignty in one realm and the coherence field carries that gain to all the others. This is the attractor, made playable.

Fix energy and water gets easier; fix water and food gets easier. The synergy is the whole point — abundance is not a hope, it is the efficient attractor of the equations.

1

Seed a district

Click any district, then complete its micro-tasks to nudge its sovereignty s₍ᵢ₎ upward.

2

Feel the synergy

As realms rise, coherence κ climbs and accelerates every other district. Watch the town brighten and fill with people.

3

Cut the barge

Once Energy passes 40%, sever the diesel barge — dependency collapses and Pe leaps toward abundance.

1.2
Pe
Peace Efficiency
0.08
CVI
Community Vitality
0.00
Coherence κ
synergy field
6%
Sovereignty
town mean s̄
54
Townsfolk
scales with κ
Seeding
Status
barge attached
Pe 1.2CVI 0.08COHERENCE COMMONSdiesel bargeEnergy6%💧Water6%🌾Food6%Health6%🏠Shelter6%Waste6%📚Education6%📡Communication6%🚲Transportation6%🔧Manufacturing6%🪙Economics6%Governance6%
Muted districts run on imported scarcity — click a district and complete its tasks.

⚓ The Diesel Barge

The weekly diesel barge is the umbilical cord to imported scarcity. Sever it and the whole town runs on daily solar income — dependency collapses and Pe leaps.

Energy District

EAR · Energy Autonomy Ratio

6%
sovereignty

Power that travels with the place, not the pipeline.

Progress auto-saves to your town

The town runs the Peace Protocol attractor live: dsi/dt = α·si(1−si) + γ·κ·(1−si), with dκ/dt = −λκ + λ·Σ(wi·si). Completing a task seeds a realm; coherence κ then carries that gain to every other district — fix energy and water gets easier. All index values are illustrative simulation seeds, not measured field data.